Devlog 1 - critical bugfix
Nightmare » Devlog
Someone pointed out to me that something was wrong with the jumping physics. Turns out he was right! Apparently the way physics are calculated can be different in a build compared to running the game within the Unity editor. Well, I moved some physics code around and the bug is now fixed. Hurray!
Don't put your time sensitive physics code in the Update method, kids, I read that's what FixedUpdate is for!
Files
Nightmare.rar 50 MB
Feb 12, 2021
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Nightmare
Can you stay ahead of the monster under your bed in this endless platformer?
Status | In development |
Author | Chaotic Good Entertainment |
Genre | Platformer |
Tags | 2D, Endless, Procedural Generation |
More posts
- Nightmare - DEVLOG 2Feb 16, 2021
- Nightmare - DEVLog 1Feb 12, 2021
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